
Play as children of Húro Federasi—a land caught between crumbling faith, rising power, and ancient debts left unpaid. Your journey begins with a sacred rite, a coming-of-age tradition meant to bring glory and divine recognition.
But the gods are quiet now. The land is not.
Throughout the campaign, you’ll:
Traverse sacred sites abandoned or desecrated, and confront what remains of the spirits who once lived there.
Uncover the dark history of your people—and decide whether to uphold, reject, or rewrite it.
Face tests of faith, legacy, and morality, where right and wrong aren't always clear.
Navigate complex relationships with other heirs, mentors, and divine forces—both mortal and not.
Unravel the truth behind why the gods fell silent, and what it means for your homeland’s future.
This is a game of ritual and revelation, legacy and loss, and the cost of trying to do what’s right in a world built on buried lies. Your actions will shape the fate of Húro—but the land will demand something in return.
Content warnings:
Religious and occult themes, psychological horror, graphic violence, ancestral trauma, supernatural dread, manipulation, and betrayal.
SESSION DETAILS
Age Restriction: 18+
System: Dungeons & Dragons 5e
Format: 4 Sessions per Arc
Genre: Folk Horror, Low Magic Fantasy, Gritty Realism
Max No. of Players: 5 Players
Price Per Session: $25/player
Time: Thursday Evenings