Play as children of Húro Federasi—a land caught between crumbling faith, rising power, and ancient debts left unpaid. Your journey begins with a sacred rite, a coming-of-age tradition meant to bring glory and divine recognition.

But the gods are quiet now. The land is not.

Throughout the campaign, you’ll:

  • Traverse sacred sites abandoned or desecrated, and confront what remains of the spirits who once lived there.

  • Uncover the dark history of your people—and decide whether to uphold, reject, or rewrite it.

  • Face tests of faith, legacy, and morality, where right and wrong aren't always clear.

  • Navigate complex relationships with other heirs, mentors, and divine forces—both mortal and not.

  • Unravel the truth behind why the gods fell silent, and what it means for your homeland’s future.

This is a game of ritual and revelation, legacy and loss, and the cost of trying to do what’s right in a world built on buried lies. Your actions will shape the fate of Húro—but the land will demand something in return.

Content warnings:

  • Religious and occult themes, psychological horror, graphic violence, ancestral trauma, supernatural dread, manipulation, and betrayal.

SESSION DETAILS

Age Restriction: 18+

System: Dungeons & Dragons 5e

Format: 4 Sessions per Arc

Genre: Folk Horror, Low Magic Fantasy, Gritty Realism

Max No. of Players: 5 Players

Price Per Session: $25/player

Time: Thursday Evenings