Every autumn, at the edge of a quiet town, a fair appears.
Its lights are warm. Its music carries through the trees. Local bands perform beneath strings of lanterns while witches trade remedies, old stories, and homemade charms beside bakers, artists, and wandering fortune tellers. Some families have returned every year for generations. Others only ever find it once.
They call it Lilith's Fair.
But this year, something feels different.
The alleys are changing. Familiar faces fail to return. Parts of the fair seem to disappear overnight, and people outside the grounds struggle to remember it was ever there at all.
As one of the fair's keepers, regulars, or reluctant newcomers, you'll uncover old friendships, forgotten traditions, quiet magic, and the fragile threads holding this extraordinary place together.
Roleplay: ★★★★★ (5/5)
Combat: ★☆☆☆☆ (1/5)
Exploration: ★★★★★(5/5)
Pining for nostalgia: ★★★★★★★★ (8/5)
-
Community over spectacle.
Preserving traditions in a changing world.
Found family and chosen homes.
The quiet cost of progress.
Music, craft, and storytelling as acts of remembrance.
-
Themes of loss and change.
Nostalgia and longing.
Characters growing older or passing on.
Mild supernatural phenomena.
Emotional family dynamics.
Occasional moments of melancholy and uncertainty.
-
Age Restriction: 21+
Genre: Cozy, Smalltown fantasy, with some Melancholy
System: Powered By The Apocalypse, 2d6
Max No. of Players: 6 Players
Price Per Session per Player: we recommend $35
No. of Sessions: 6 Sessions
Time: 3 hours per session. Date dependent according to the group.